Super Robot Wars 30 (Going Back)

Source: Birthday prezzie
Price: £39.99 base game, shedloads of DLC ranging from £3.99 to £24.99, season pass, blah blah BLARGH.
Where to Get It: Steam

Important note: This was reviewing the base game, no DLC. Still boodles of content. PSA over.

Ahhhh, I’ve been waiting for this day. Y’see, Super Robot Wars is a series that doesn’t come to the West as easily as you’d think, mainly because, well…

Your protag mech for this game, the Huckebein XXX. See what they did there? Ohohohoho… 😛

It’s a series with a lot of giant robots from a lot of franchises (Although, y’know, you’ve always got a high chance of getting some Gundam in there, along with “Voiced by the VA of Ray Amuro”), and so, it’s a copyright nightmare, usually requiring region locking fuckery to play.

But 30? 30’s available in my region. And so, I get to gush about the series via its installment.

Don’t worry, we’ll be getting the flaws out of the way first: Namely, oh, it’s my old friend, red on background that mostly hides red, hi! Choosing where to move is, as a consequence… Kiiind of a pain in the ass on a fair few maps. It’s also a game that completionists will love or hate, but probably tend toward the latter, as the game takes a while to play, and about 4 playthroughs are required to unlock everything in the game.

But, for the rest of us, it’s a fun turn based Strategy RPG, in which you enjoy a weird, multiple franchise story about a world racked by war, with our Protagonist (male or female) getting involved in Yet Another Giant Robot War in a World Where Giant Robot Wars Are Common. Macross pilots are on first name bases with the Mazinger crew. But, conversely, folks like Neo-Zeon can get hold of Zonder Metal, and ally themselves with all sorts of bastards and beasties.

Never change, you glorious fucking nerd. <3

It’s essentially either a gateway drug for Giant Robot Nerds to be, or a haven for the ones already caught like myself. Which makes it highly amusing to note that one of the franchises represented in 30 is… Knight’s and Magic, where the protagonist is, drumroll!… A Giant Robot Nerd.

God fucking bless you, Ernie.

Otherwise, there’s a lot to unpack here. Musically, it varies from alright to pretty dang good, as the vast majority of the soundtrack is various Giant Robot theme tunes, the visuals are solid, and the Live2D animations for the attacks are fun, although you’ll turn them off for each unit after a while, being a “see, enjoy, oh wait, if I let this play every time, I’ll be here for four times as long.” The story, similarly, is pulling its weight, making each robot franchise added to the mix… Mostly understandable in context?

Trust me, considering how varied some of these series are, it can definitely be considered “pulling its weight.” It’ll still be a case of Weird Dimensional Shenanigans a lot of the time, but it’s fun, the characters are fun, and their interactions make for this light fanfiction experience.

…Why not, you kind of are?

Which is basically what it is, isn’t it? Fun, SRPG fanfic of giant robots beating the shit out of other giant robots. Apart from the issue mentioned, it’s pretty accessible, as many turn based games often are, and even the whiniest of “Content per Buck” assholes can’t complain about the amount of gameplay and content. It is a heavy time investment, since missions can take anything up to 2 hours for the later, more fraught missions (mostly taking about 15-30 minutes per mission), but, for those who like turn based strategy with stat raising and buffs and skills and things (It does explain and tutorialise pretty well), and for those who like their big ol’ robutts, this is a very solid purchase indeed.

“But Mr. Welshman, you didn’t show us any of the other giant robots!”

You’re right. I didn’t. UGH, FINE…

There, Combattler. That’s about as Super (and Super Ridiculous) as you can get.

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Night Cascades (NSFW Review)

Source: Cashmoneys
Price: £7.19
Where To Get It: Steam

Content Warnings: Child abuse (beatings, book burnings), mentions of homophobia, racism, police brutality and Satanic Panic, and a little bit of misogyny. Some softcore nudity, descriptions of lesbian sex.

(more…)

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Gnosia (Review)

Source: Cashmoneys
Price: £19.49
Where To Get It: Steam

Oh hell… I got played by Comet… Comet, the worst liar on the ship outside of Shigemichi… She’d collaborated with me early on, and then… She voted me out in the final round. She wasn’t even a Gnosia, the other one was…

But here’s the thing… It was loop 40. And the characters get stat boosts and new abilities over time, just like you do. And, in the end, while I was a good orator, people had gotten tired of my shit, because I talked too much.

I mean, you do… But I apologise for being played by a Gnosia and voting you out on their recommendation.

Here’s the takeaways, and they’re important for playing Gnosia overall: Be suspicious of even those you think are close friends… And consider your moves carefully, because, in this visual novel game of mafia, even the basics of accuse, cover, defend, and argue can backfire on you. And, throughout it all, you’re trying to understand what’s even going on. Why are you entering all these alternate timelines? What are the Gnosia, the mafia of this game who can erase one person from reality each night? What are the Bugs, the people who can destroy the universe with their paradoxical presence? And… Who the hell are you and these other people anyway?

Right, a brief note on Mafia or Werewolf for those who don’t know. There are the killers, who can kill each night. It goes day, night, day, night, and each day, the group argues as to who the killer is (in Gnosia, there is no choice but to vote, even on the first day, by the way.) The game then introduces other roles: The AC Follower, who doesn’t know who the Gnosia are, but sows confusion in their name. The Bug, who, if they survive, win the game (and destroy that universe.) The Engineer, who can check someone each night to see if they’re Gnosia. The Doctor, who can check who you voted out each night to see if they were Gnosia. The Guardian Angels, who can protect one person a night, but not themselves, and The Guards, a pair who, if they declare themselves, can permanently remove suspicion of them, because no-one else can claim their role, unlike the Doctor or Engineer.

Yes, this isn’t a main game screenshot. But I always find it nice to note when there’s an enby option. Y’know, what with being an enby and all…

There’s your summary. Now, onto the aesthetics and the writing. Aesthetically, it’s simultaneously lovely, with its hand painted characters, and off, because there’s always something a little weird about the characters, exaggerated when they’re Gnosia, and they’ve won, showing their true colours. It’s accessible and friendly, with a sans serif font, clear icons, no faffing about that obscures things… I like it.

The writing is less clear cut, because, outside of character specific events, the introduction of features, and the occasional snippet, there’s not a whole lot of it. Is that a point against it? Well… No. Because the characters are fleshed out, the snippets are interesting (particularly amusing is the one where either Jonas or Shigemichi, an overly verbose and poetic captain and a gullible guy who alienised himself, out themselves as Gnosia because they couldn’t possibly lose that videogame they’re passionate about!), and these are clues as to who to trust. They tell you a little about their behaviours, who they’ll pick on, who they’ll defend. Kukrushka, for example, will defend you with all her sweet, mute heart if you’re her friend, but if you’re her enemy? Oh boy, she’s going to hate you and go after you every chance she gets. They’re helpful, and honestly, the whole cast is likeable, even Raqio, the smug nonbinary fucko (yes, there are queer folks in this game, another plus) who values intelligence over everything.

Gina is, honestly, one of my favourite characters. Stay strong, sad, quiet girl… <3

And some characters definitely appear to know more than they’re letting on. Hi, Yuriko.

Overall, I like Gnosia. It’s simple, it’s replayable by design, and while certain characters are a bitch to get all their fragments from (you have to futz with the difficulty to get a chance of ideal circumstances), it’s a pleasure to get to know a little more about them… And the overarching mysteries of the game. My only bitch about the port is a pretty minor one, and that’s that the mouse controls seem a bit finicky. But only a bit, there’s keyboard and controller to play, and it’s turn based, so no big.

The Mad Welshman is sus no matter what happens, so hey, vote him out, doom yourselves by all means!

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Ultimate ADOM (Review)

Source: Review Copy
Price: £17.49
Where To Get It: Steam
Previous Review: Early Access

Ah, ADOM. I’m going to say this now, if you don’t like hard, old school roguelikes, stay away, because ADOM is very, very traditional. In the “If you don’t know the systems, you’re unlikely to get past Level 3, and random start is Challenge Mode” sense.

MONSTER CLOSET, WOOOOOOOO!!!!

Also if you find a clunky UX which occasionally does things like have text that’s obviously code (such as, in at least one of these screenshots, “DRINK_SYMBOL”) offputting. Because that’s a thing too.

Anyway, yes, despite this, it’s not a bad roguelike. It is, after all, one of the earlier ones that’s gone through a lot of rejigging, although this version doesn’t have the massive world traditional ADOM does. Gender options are alright (including, as I mentioned in my Early Access review, Tentacled… Gotta love Tentacled and Non-Binary as options… Although, as with older RPGs, each gender comes with stat mods… Not my favourite), class and race options are pretty plentiful, and there’s certainly a fair few systems to interact with, like summoning, grafting, corruption and mutation… There’s not all that many roguelikes where I can say “I, a Gray Elf Necromancer, decided I wanted a third arm that belonged to a goblin. I never did find a third dagger for it before I died, but I could have, and that would have rocked. Damn you, dark elf immune to life draining magic, which was my main healing…”

Bree-Yark is… God-damn, I think that’s one of the oldest tabletop/roguelike memes in existence… Glad to see it here.

And aesthetically, it’s alright. No major issues besides skinny text for accessibility, the chibis and monsters look alright… Honestly, my main problem is that it’s clunky. Progression has gotten faster, so levelling isn’t a big problem, but going through a mini-menu when you want to do certain things gets annoying quickly, even with a turn based game where taking your time and thinking is the preferable path.

In the end, Ultimate ADOM may well please traditional roguelike fans who don’t mind a little jank, but folks looking to get into roguelikes should definitely look elsewhere. I honestly wish I could say more, but… There’s not a lot else to say that I haven’t said before.

The Mad Welshman is one of the deities in this game. Well, he’s like one of the deities in this game. Certainly as stylish.

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Ambition: A Minuet In Power (Review)

Source: Review Copy
Price: £15.99 (Game plus soundtrack £23.18, Soundtrack £7.19)
Where To Get It: Steam

My word, this one is a delight. I mean, I’ve heard some… Interesting things about the developers, nothing you could repeat, mind you, but…

I am joking, I’ve heard nothing. But that’s the most fitting intro I could think of for a game set just before La Revolution, in which scheming is rife, including yours. Who shall you side with, who shall you snub, and what shall you wear, while avoiding poverty because your fiancee ran off to God knows where before you even arrived?

The obligatory Map Screenshot. Look, it’s in my contract…

In any case, this is a life simulation game, in which you’re balancing various stats (it’s a relatively simple one, so it’s favour with factions and characters, money, peril, and exhaustion) while engaging in social situations in a visual novel style format. Read the text, enjoy the expressions, pick the most suitable path for you, and see what ending results (or, you know, aim for a specific one)

At the time of the review, I was, essentially, already on my way to revenge, revolution, and a lesbian romance with an older widow. Perfect path for me, honestly, I love me Dat Good Queer Shit, I dislike the Bourgeoisie, and the noblewoman who snubs you at the beginning of the game is a hateful bitch. I could have curried favour with another lady (a painter for the Queen), some men, the military, the church, but… Naaahhhhh. So, what do I like and dislike about the game, then, now I’ve mentioned this?

I’m not normally one for older women, much less toppy ones. But when they understand me this well? Yes. Yes please, and thank you.

Aesthetically, I love it. Expressive characters, solid writing, clear UX, music that fits both the period and the mood, good tooltips… My only bitch with the UX is that when something is grayed out, this is the time to hit Escape to go back, but it does not, in fact, inform you of this. Oh, and the windowed mode going a bit fucky from time to time. But, overall, it pleases me, very good.

Now, the core gameplay loop and the writing? Oh. God. Yes. The gameplay is simple in all its elements. When you’re not at a party, you get one thing to do a day, like buying a new dress, selling or disseminating that Hot Gossip, engaging in encounters, trysts, furthering one of the stories, some days gives you invitations to parties, where declining hurts your credibility (remember, this is also the word for “Someone believing you”), and accepting sets a day aside for attending said party. When you do, you get two social encounters, picked from a pool. Do well, get nice things, maybe some bad things, like Peril (leading, obviously, to bad things. Do poorly, get more of the latter, and expect your reputation to plummet.

Let me romance this charming partner in crime, god-dammit! Look at that radiant smile, and the willingness to help cover up my crimes!

It’s easy to navigate, which leaves… The writing. The characters are, as mentioned, expressive visually, and it’s the same in terms of writing. Madame Honorade Gazelle (alas, a Bourgeoisie… Maybe I can persuade her otherwise), for example, is a firebrand, teetotal, but passionate, and caring not for your silly conventions. Camille, your maid… Well, I screenshotted one of her exchanges above, she’s most definitely not law abiding when she needs (or wants) to be, and a cheerful and helpful servant. Alas, not romanceable. Maybe that could be in a patch, or a DLC? After all, out of the romance options, only two are gay (out of six), and we could do with a bigger scandal, couldn’t we?

In any case, to folks who like lifesims, visual novels, and intrigue with a historical touch, this is a very good pick. I’m having a lot of fun, and I expect to have more.

Give us Camille if you want to live, developers. The villains and villainesses demand Camille. (We won’t really hurt you. Camile pweaaaasee?)

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